Mass Effect 3 The end of the whole era
TO Mass Effect 3 You can roll out a lot of complaints from an almost disappeared role element to the end, which in no way depends on what was in previous games. Nevertheless, the release of the final part of the trilogy was the most significant event for the genre this year – they marked the end of an entire era.
From the very 2008, the players were waiting for the interchange of the story that began after captain Shepard of the Epistle from the distant past – the message, which said that soon the inhabited part of the galaxy would be destroyed. Fans built versions, collected grains about the new fantastic world, got acquainted with interesting characters and gradually got used to the fact that in addition to the “star wars” and the “star”, the “paths” have the right to exist and other fantastic universes. Even so young, and not coming to us from the seventies of the last century.
The ending of the ending, everyone has the right to be indignant, but it must be understood that the third part itself is one grand final. A giant epilogue during which we observe all the consequences of our intervention in galactic affairs.
That is why in the third part it is not too interesting to play from scratch, without carefully stored storage from the first and second Mass Effect – the newly born Shepard will be deprived of the joy of meeting with old acquaintances and risks not immediately understanding what is happening here at all. Without the heritage of the past, Mass Effect 3 is really nothing more than a healthy action movie with a bunch of pathos dialogues about the importance of combining efforts in the face of a common enemy. And only if you know where it all began, you can realize your role in what is happening.
Such a scope and squeezed in second place the most classic role -playing game Risen 2 from Pyranha Bytes, known as the creators " Gothic ". However, unlike the first Risen, which was, in fact, the shift of the same Gothic to the new engine, the second part was clearly created with an eye on modern RPG from the same BioWare. The hero who has retrained in pirates has his own personal ship, gains a command, communicates with it, performs “personal” quests. Nothing reminds?
But the creators Dragon’s Dogma And Kingdoms of Amalur: Reckoning We decided to stand out at the expense of the combat system, in both games, battles – as in classic slasers. And there and there, the developers tried to create an original universe, but not one of the games produced a splash. However, this is not an occasion to write them off the accounts, in their own way they are both interesting, and I really would not want the new worlds to be left without development, and the game-without continuation.
Applicants
75% Risen 2
66% Dragon’s Dogma
40% Kingdoms of Amalur
Race of the year
Forza Horizon Character Race
In recent years, for some reason, the opinion has been formed that a good race is one where there is not only a lot of brilliant colored sportsmen, but also the opportunity to dig into them from the heart: to improve the engine, tires, windshields, put the wipers in the form of hearts. All the three current main applicants for the title of race of the year, oddly enough, decided to spit on fashion. IN Twisted Metal nothing lives at all but the spirit of an old school, and Forza Horizon, Like Most Wanted, still depends on the fast engines, chrome door handles and pendants, but these things went far into the background. The “upgrades” can be remembered here every thousand years, when a polite consultant before starting reports that the car drives too slowly and you need to click on the “a” button to pay for the installation of the necessary improvements (or just choose some red “Ferrari ", Which rushes like a hurricane).
Finally, all our attention began to return to itself a cheerful ride. Need for Speed: Most Wanted is good, but in fact it is only the quintessence of old Criterion ideas. In the case of Forza Horizon, one might say, a miracle happened. The game was built on the spirit of the racing festival, where you are just one of a couple of hundred riders (both professionals and ordinary movers, cooks and secretaries who took a week of vacation at their own expense) who arrived in the autumn colorado because they love cars very much. The main competitors have not just faces, but characters. You are discussed on radio waves, opponents tease, tease and humiliate.
Thanks to such communication, in each race there is a reason for victory-there really is someone who wants to prove that you are not only the younger assistant to the senior trainee in the Denver office of Microsoft, but also the best racer in the district, which is no worse Diesel. In Forza Horizon, everything is interconnected and it is necessary to lay the path to the first place. The game is not just licked, there is the main thing in it is an incentive to play and win in the game.
All three applicants are beautiful in their own way, but Forza Horizon is still felt as something really new and fresh. And, in the end, this is not just a very high -quality game, but also a big holiday on which it cannot be tolerant of becoming the main star.
Applicants
60% NFS: Most Wanted
50% Twisted Metal
Quest of the year
Primordia modest charm of antiquity
Not all studios are given budgets in order to keep up with technological progress and delight players with compliance with the new standards of “Modern Picture”. Some are saving from the stigma of bad graphics, hitting retro, as, for example, Primordia. In fact, this is an adult Machinarium, The story of robots abandoned by people in the sea of passions, made in the style of quests of the mid -nineties.
However, no, not like in style – this is a quest from the mid -nineties! Resolution 640×480, no backlighting of active points – and in general, all concessions to the player are limited by entries in the PDA of the protagonist. Nevertheless, you can get stuck here only because of inattention, not because of logical inconsistencies. The path of the hermit of Horatio and his companion Krispin is a path that at first seems to be a fun and cynical adventure, evolves into a difficult story about freedom of will and even religion. The story is just so that the first prize with honor to conquer with honor.
It takes another Edna & Harvey: Harvey’s New Eyes. Many may have missed the first part dedicated to the crazy Edna, who escaped from the house of sorrow. It was a true ode to nonsense, the "absurd theater", as early games from Lucasarts and Telltale are now called now. But the continuation, oh, the continuation reveals to us the very essence of the concept of “cognitive dissonance” – and not the most merciful way. Pai-girl Lily, an orphan from the shelter, calmly kills one person after another-and cannot believe it. Ominously ridiculous and funny to trembling game, which is spoiled only by inappropriate sometimes puzzles and a very strange end.
Does not cause delight and ending " Deposits " – for the main and simple reason that it is not yet. Otherwise, the adventures of the tramp Rufus, who is looking for a way from the native planet-sulca, are simply excellent. There is a lot of jokes for every taste, and an exciting story, and unexpected dramatic episodes, and logical (although in some places and peculiar) riddles, and memorable characters, and the main character in his egoism … and only two parts of the planned three are a story – history breaks off in the most interesting place without any hint of completion. And we all know very well how to easily unravel the wonderful series of unsuccessful (or completely absent) ending.
Applicants
80% Edna & Harvey: Harvey’s New Eyes
80% deponia
Online session game of the year
Dota 2 Evil and cynical old kind "Dota"
Online PVP this year flourishes: they offer anything, as you like and on any topic. Middle Ages and knights – in Chivalry And War of the Roses. Huge fighting human -like robots – in Hawken And Mechwarrior Online. Strangers and marines – in Natural Selection 2. And besides, terrorists, futuristic fighters in spacesuits, orcs with gnomes, and some other Moba … The most surprising thing is that with such an abundance “some kind of moba” wins with us. One of them. The largest and most harsh.
If Valve just dragged a brand to her Dota – That would be few. https://the-vic-gb-casino.co.uk/ It's not about the brand and not even that the titanic brainchild of modmakers was restored by all patterns. In some unknown way, Valve manages to create magic. Magic, without which Dota 2, Maybe it would remain a popular e -sports projectile, but ordinary people would play it much less willingly. The session of the year we would call then Tribes: Asceend.
Dota 2 Evil, cynical, does not forgive errors and requires a bunch of time to get used to. At first you play it to understand what the hell. It’s like a lace hanging from the attic, for which I want to pull contrary to logic and common sense. You pull lightly, pull it stronger, pull it with all your might – and old skis, TVs and blankets broken by moths are lying on your head. You understand. And you begin to dig into the mess and deeper and deeper, sometimes finding amazing gizmos, like an old grandmother's paveph and Vertinsky records. You are mired in the ears, but you can't leave. True, why go somewhere? And here it’s great!
Officially, Dota 2 has not yet come out: there were no celebrations, cutting ribbons and all other things. But they play it, it seems, already everything. Valve sends invitations, conducts festive events, controlls with caps and … wait, hats! Maybe magic in them? After all, everyone knows that in the hats the secret of success Team Fortress 2!
Applicants
90% Tribes: Asceend
75% CS: Global Offensive